"So...what's your story?"

Always been (and always will be) a gamer, with a passion for coding. I enjoy getting to the "how", especially when it comes to how certain functions/aspects of a system or game work. Followed this passion, firstly, by creating a Maplestory gaming private server. Had lots of users coming to play and contribute, but then headed to college, and closed-up shop.

After graduating with my MBA in business operations and management, I was thrown into the abyss that is the 9-5 corporate sphere. Doing something you do not genuinely enjoy takes a huge impact on your job satisfaction and mental health. I learned that quickly. And also learned that if I wanted to be truly happy, I would need to make a move towards what I really want to do: programming.

Enter SQL. Started learning quickly. Landed an analyst job at a top retailer. Sharpened my skills. Feeling good. Making moves. Everything's great...

Enter COVID-19. Furloughed. Desparity+100. Scrambling. Re-thinking.
A glimmer of hope appears - why not use this time to really do what you want?

Enter Object-Oriented-Programming. SQL was great, but its a database language. This is when I started learning Python. Learned a lot about data science and automation. But still, not exactly what I want YET..

Enter C++. My true goal. I've been religiously working on applications of my own.

Currently, I'm maintaining a YouTube Channel, working on C++ algorithm problem sets, even got a few apps up and running. My goal is to get into game development, so I re-started working on my Maplestory private server, as well as a 3D game that I made using Unity Game Engine called BLOCKZ, which I've uploaded so you can play it by clicking here!! OH ALSO, take a look at my Github for more projects and what I'm up to.

"What kind of tech have you worked with?":


Programming: C++, Python, C# (this one's just for scripting games)

Assembly Code / Disassembly / Hex Editing: Ollydbg, STREDIT, Hex Workshop

Database Stuff: MySQL / PSQL, MariaDB, MySQL Workbench, Navicat

IDEs: Visual Studio (2010 onwards), PyCharm, Netbeans

Game Engines: Unity, Unreal

Scripting: Lua scripting + Inno and NSIS (for creating installers)

Guessing Game (C++)

Guess the number between 1 and 10. Added some cool features to flex some newly-learned C++ methods. Using VSCode a G++ compiler, with experience in XCode as well.

Tic-Tac-Toe (Python)

Fully operational Tic-Tac-Toe game. Although it seems like a basic game, there was definitely a lot that went into it. Particularly boolean while loops. Fun stuff.